Going cross-platform with MonoGame

TL;DR -> Today, cross-platform projects are easy to setup (except UWP), with .NET7, it gets easier. Read the article for the How-to!
Most Game projects when built are solely for a single platform, usually the same as the development machine they are being built upon. Only later does the idea surface to maybe ship to another console, handheld or platform which then highlights issues in the games implementation that can lead to issues.







