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Demonstrations

Seen running, not described.

Three working systems, across healthcare, manufacturing and beyond. One is a production product built with a partner. Two are wholly owned by ZenithMoon Studios solutions, built as demonstration vehicles. Each spans more than one practice. Each page describes what each solution sets out to do and what it delivers.

  1. 01A red toolbox and a mallet on a workbench, with a detection box and a Changeover Toolbox label anchored to the toolbox

    AI Vision Training Platform

    Guided XR training with live remote expertise, for any industry

    A technology platform for hands-on training: step-by-step instructions in the wearer’s view, targets anchored to real objects by a vision system, and a remote expert who draws into the trainee’s world. Demonstrated in manufacturing, adaptable to almost any industry.

    Recorded demonstrationHealthcare TechnologyVision AIAR, VR and XREnterprise ArchitectureSee the demonstration →
  2. 02Three life-size bodies side by side showing skin, muscle and skeleton layers

    Anatomy Atlas XR

    Life-size anatomy in mixed reality, on an advanced asset pipeline

    A full adult reference anatomy at life size in the room, selectable and dissectable, on a pipeline that brings millions of source triangles inside a standalone headset’s budget.

    Published buildHealthcare TechnologySpatial ComputingAR, VR and XRSee the demonstration →
  3. 03A horizon with a beacon, a wheel and a hoist revealed

    Pale Signal

    Proving ground for a cross-platform WebXR framework

    A discovery game built as a proving ground for the Reality Collective WebXR framework. Almost none of its code knows which platform it is running on, new platforms are added to the framework, not to the game.

    Published buildAR, VR and XRGame DevelopmentSee the demonstration →
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Want to see one of these on a headset?

Email a line about which one and what you are working on. Live demonstrations run on a headset in person or over a call.